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Back to the future
multiple perspectives on historical exhibits

By Lisa Neal, Lynne Spichiger / March 2008

TYPE: OPINION, NONFORMAL/INFORMAL LEARNING
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It seems like the more time we spend online, the more we value real experiences, be it dinner with a friend, watching a movie, or going to a concert, sporting event, or museum. However, there are some things, such as history, that can only be replicated—not experienced. Fortunately, the digital medium is ideally suited to illuminating the endless complexities of the past.

Historical museum exhibits are carefully designed to provide maximum impact-the placements of objects, the path through an exhibit, even the wording on signs. Many historical museums are "living history" museums where a visitor can walk through a replication of an event and talk to "interpreters" who are essentially actors. Everyone going through a historical museum exhibit has a different experience, but they see the exhibit from their own perspective, as shaped by an exhibit design that tries to give visitors a sense of what it was like to live in the past.

As more historical museums provide educational sites, their staffs struggle with how to make the online experience even richer than the actual physical experience. One way to do this is by using media to shape a visitor's understanding of multiple perspectives, a common device in films and books.

In a physical exhibit it is difficult to convey the diverse roots of an event and its ensuing legacies in a way that is easily understandable to a visitor. To present diverse perspectives on a single event in a thorough way, it is necessary to include history leading up to the event as well as the legacies of the event. Creating a balanced presentation among these different groups' histories is a challenge; the medium of a physical museum exhibit often limits the degree to which diverse perspectives can be presented and easily compared by the viewer. The Raid on Deerfield: Telling an Old Story in a New Way and Plimoth Plantation's Online Learning Center were both designed to educate people about and depict multiple perspectives of historical events.

In the case of Deerfield, five cultural groups worked together to present each group's viewpoint on the 1704 raid on Deerfield, the events leading up to the raid, and its aftermath. Using a tab approach, visitors are able to switch among the various points of view for each historic scene, comparing and contrasting perspectives. Using a "magic lens," visitors can inspect the actual handwriting of important historical figures.

Plimoth Plantation's site was focused on helping children to understand the event that has come to be known as the "First Thanksgiving." It was designed to help them learn about the perspectives of the early colonists and the Wampanoags, both living in Plymouth for different reasons and with very different backgrounds, and viewing the other group's activities based on their own world view. Furthermore, the site is designed to help children gain an understanding of what historians are and what they do, and how history itself is not static but is open to interpretation and reinterpretation.

Although online experiences, no matter how well-designed, will never match the experiential aspects of historical museums, the greater reach of online sites to people who would never be able to visit the museum extends the boundaries of the physical edifices. Through scrutiny of primary source documents, a visitor can develop his or her own perspective on events of the past. But the magic that can be worked by technology facilitates an understanding of the multiple perspectives on the events of history in a way that would not otherwise be possible.

In a new feature for eLearn Magazine, Lynne Spichiger explores the issues associated with determining whether a site of this type is reaching audiences in the desired manner. After all, museum sites have to prove their worthiness just as well as purely commercial sites.



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ADDITIONAL READING

    Lisa Neal
  1. How to get students to show up and learn
  2. Q&A
  3. Blended conferences
  4. Predictions for 2002
  5. Learning from e-learning
  6. Storytelling at a distance
  7. Q&A with Don Norman
  8. Talk to me
  9. Q&A with Diana Laurillard
  10. Do it yourself
  11. Degrees by mail
  12. Predictions for 2004
  13. Music lessons
  14. Learn to apologize for fun and profit
  15. Of web hits and Britney Spears
  16. Advertising or education?
  17. Five questions…for Matt DuPlessie
  18. Serious games for serious topics
  19. Five (or six) questions...for Irene McAra-McWilliam
  20. Learner on the Orient Express
  21. Predictions For 2003
  22. "Spot Learning"
  23. Q&A with Saul Carliner
  24. When will e-learning reach a tipping point?
  25. Online learning and fun
  26. In search of simplicity
  27. eLearning and fun
  28. Everything in moderation
  29. The basics of e-learning
  30. Is it live or is it Memorex?
  31. The Value of Voice
  32. Predictions for 2006
  33. Five Questions...for Christopher Dede
  34. Five Questions... for John Seely Brown
  35. Five questions...for Shigeru Miyagawi
  36. "Deep" thoughts
  37. 5 questions... for Richard E. Mayer
  38. Designing usable, self-paced e-learning courses
  39. Want better courses?
  40. Just "DO IT"
  41. Five questions...
  42. Formative evaluation
  43. Senior service
  44. Blogging to learn and learning to blog
  45. My life as a Wikipedian
  46. Five questions...for Elliott Masie
  47. The stripper and the bogus online degree
  48. Five questions...for Lynn Johnston
  49. Five questions...for Tom Carey
  50. Not all the world's a stage
  51. Five questions...for Karl M. Kapp
  52. Five questions...for Larry Prusack
  53. Five questions...for Seb Schmoller
  54. Do distance and location matter in e-learning?
  55. Why do our K-12 schools remain technology-free?
  56. Lynne Spichiger
  57. Measuring success
  58. Telling an old story in a new way