Research & Case Studies

See All Research & Case Studies Articles

Research/Case Studies

Macro vs. Micro? Arguing for the Whole and Not the Chunk!

By Nirupama Akella / October 30, 2013

Has micro-designing of online courses in higher education become more important than macro-designing the online course? Has chunking of content surpassed the need to be holistic enabling deep learning and comprehension? This discussive position paper offers an insight into macro and micro designing of online courses in contemporary higher education, with able support from two case studies and Reigeluths elaboration theory. » [Full Article]
TAGS: Design and Development, Theories and Principles

Interviews, Research/Case Studies

Alicia Sanchez: A review of recent games research

By Jane Bozarth / September 30, 2013

Alicia Sanchez is a regular fixture at conferences where she presents highlights and key findings on current research related to gaming and online learning. Collected in this overview are six studies that address the characteristics of and impact of games. In this inteview, Dr. Sanchez shares her thoughts on the use of games in online learning. » [Full Article]
TAGS: Games and Simulations, Theories and Principles

Research/Case Studies

Provision Mapping for Online Learning Environments: Is it possible and can it work?

By Anita Devi / September 11, 2013

In this case study, Anita Devi profiles the approach adopted by an online academy, Nisai Virtual Academy (UK), to introduce provision management, provision mapping, and provision maps in order to enhance the learning environment for the learner and to ensure it is used to its maximum potential. » [Full Article]
TAGS: Blended Learning, Program Evaluation, Theories and Principles

Research/Case Studies

Giving Students Real-World Experience via Virtual-Reality Learning

By Kathy Leck / May 15, 2013

The iMBA program at the Lake Forest Graduate School of Management (LFGSM) allows students to participate in a virtual internship program within a simulated manufacturing company. iMBA lets students work in a virtual corporation with real products, customers, competitors, opportunities, and challenges. This immersion-based, virtual reality learning is considered stickier than passive sit back and observe style lectures as students are more emotionally engaged. Because academic learning and virtual internship occur simultaneously students are able to immediately apply the scholastic concepts, enabling them to more rapidly develop and practice critical business skills. » [Full Article]
TAGS: Digital Literacy, Program Evaluation

Research/Case Studies

Can a Video Game Make Someone Nice?

By Karl M. Kapp / November 20, 2012

In this article, Karl Kapp questions the effectiveness of games in changing leaner behaviors and attitudes. More precisely, does playing a prosocial game result in a person exhibiting prosocial behavior outside of the game environment? And what does this mean for game design as it relates to learning? » [Full Article]
TAGS: Design and Development, Games and Simulations

Research/Case Studies

How important is Twitter in your Personal Learning Network?

By Clint Lalonde / September 27, 2012

There is a growing interest in Personal Learning Networks (PLN) and Twitter among educators. In this phenomenological research study, seven educators were interviewed about their experiences using Twitter within a PLN to try to understand if Twitter played a unique and specific role within their PLN. While a PLN does not require Twitter, this research shows that Twitter does play a significant role in the PLN, and that there are unique characteristics of Twitter which makes it a powerful platform to connect and collaborate with a PLN. » [Full Article]
TAGS: Digital Literacy, Social Learning

Research/Case Studies

Connecting Mobile Learning To The Cloud

By Rovy F. Branon, Moses Wolfenstein, Chris Raasch / February 28, 2012

Amazon's SimpleDB provides a low-cost, scalable solution for applications requiring robust, potentially processor-intensive database tasks. This article describes lessons learned by researchers at the University of Wisconsin-Extension's Academic Advanced Distributed Learning Co-Laboratory (AADLC) while using Amazon SimpleDB as a cloud storage solution to support a new mobile learning application. » [Full Article]
TAGS: Design and Development, Mobile Learning