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Interviews

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Understanding Learning Experience Design (LXD): Three learning leader perspectives

By Les Howles / February 7, 2024

This article focuses on learning experience design (LXD) as an emergent concept and professional practice in need of greater clarity. At a 2023 national learning and development conference three prominent learning leaders were interviewed and asked to share their unique perspectives on LXD (Michael Allen, David Kelly, and Megan Torrance). Excerpts from these interviews are featured throughout the article. The author also provides background information on LXD, an analysis of perspectives, and a concluding synthesis on the current state of LXD where it is approached within the context of digital transformation as an emergent new form of learning design. » [Full Article]
TYPE: INTERVIEW, DESIGN FOR LEARNING

In Search of Continuous Improvement: An interview with Watermark's Brian Robinson

By Tonia A. Dousay / August 22, 2023

One might say that Watermark's Vice President of Product is on a mission of continuous improvement. Or rather, his passion is helping institutions implement and experience the benefits of the continuous improvement cycle. With philosophies based on human-centered approaches to design, it's clear that Brian Robinson understands the theoretical foundations of and practical approaches to this critical work in institutional evaluation and effectiveness. This interview takes readers on a journey through the underlying components and future of continuous improvement through the eyes of a leading educational technology executive. » [Full Article]
TYPE: INTERVIEW, HIGHER EDUCATION

Inclusion Rather Than Exclusion: An interview with Simos Retalis on accessibility

By Begum Sacak / November 3, 2022

Learners with disabilities can face certain challenges that require accommodations in educational settings. High-quality educational intervention could tap into these learners' potential by immersing them in multimodal learning opportunities. In this interview, Dr. Simos Retalis discusses the approaches and characteristics of educational technology tools that can help accommodate learners with disabilities. » [Full Article]
TYPE: INTERVIEW, K-12 BLENDED AND ONLINE LEARNING

The impact of work and life experience on learning: A conversation with Peter Smith

By Amy J. Hilbelink / May 31, 2022

Oftentimes, when we consider the current, traditional higher education experience, we neglect to give thought to whether our institutions are providing the necessary resources to all learners. Are we truly helping those from under-served populations, or those who want to attend college, but can not find the time or money to attend? Are higher education institutions addressing these concerns, or are the traditional institutions leaving it to those who are outside of academia to figure it out? Who is best suited to helping learners learn? » [Full Article]
REVIEW: LITERATURE, TYPE: INTERVIEW

Micro-credentials: An interview with George Ubachs

By Dilek Şenocak, Şeyda Kır / February 11, 2022

This interview with George Ubachs conducted by Dilek Şenocak and Şeyda Kır focuses on the concept of micro-credentials and their impacts on higher education and online learning. Ubachs is Managing Director of The European Association of Distance Teaching Universities (EADTU), which is one of the pioneer university networks for open, online, and distance higher education in Europe. He is also coordinator of the European MOOC Consortium (EMC). In this interview, he discusses his experiences on benefits of micro-credentials from different perspectives, possible challenges in implementing micro-credentials, and how micro-credentials support equity and inclusion in education. » [Full Article]
TYPE: INTERVIEW

On the Growing Curve: An interview on gaming to learn with G2A's CEO, Bartosz Skwarczek

By Alison Carr-Chellman / May 21, 2021

An interview with Bartosz Skwarczek, CEO of G2A, includes an examination of a recent survey of U.K. and U.S. teachers regarding perceptions of games as a learning and curricular tool. Interview results are shared as well as a review of the resulting G2A Academy aimed at teacher training for building skills to utilize games in the classroom. » [Full Article]
TYPE: INTERVIEW, K-12 BLENDED AND ONLINE LEARNING